Interface glossary
Party
| In the game | English |
|---|---|
| 同意组队吗? | Join the party? |
| 奖励经验值 : N% | Bonus experience: N% |
| 攻击等级 : +N | Attack grade: +N |
| 防御等级 : +N | Defence grade: +N |
| 设为攻击手 | Set as attacker |
| 设为防御手 | Set as defender |
| 解除能力 | Remove the role |
| 唤醒组队成员 | Recall a party member |
| 全员恢复 | Heal everyone |
| 解散组队 | Disband the party |
| [奖励经验值] | [Bonus experience] |
| [攻击/防御 等级上升] | [Attack/defence grade up] |
| [防守手设定] | [Defender appointment] |
| [攻击手设定] | [Attacker appointment] |
| [恢复] | [Healing] |
| [唤醒] | [Recall] |
| 每30分钟给全部队员的生命/精力全部恢复 | Every 30 minutes restores all health and energy of every member |
| 每一个小时给全部队员的生命/精力全部恢复 | Every hour restores all health and energy of every member |
| 在同一个服务器里可以随时唤醒队员 | A member on the same server can be recalled at any time |
| 队员死后在3分钟之内可以唤醒 | A member can be recalled within 3 minutes of dying |
The game is in Chinese, as in 2004. Every line of the left column is written exactly as the client shows it. Where the game puts a number or a name, the table shows N or an ellipsis. Texts in the glossary: 372.